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ControllerImage_Device

An opaque datatype representing a game controller's set of images.

Header File

Defined in <controllerimage.h>

Syntax

typedef struct ControllerImage_Device ControllerImage_Device;

Remarks

This collects the images of a single device. An app creates one of these objects for each gamepad it wants to show iconography for. Generally these live as long as a gamepad is opened, so images at new resolutions can be generated as needed.

Version

This datatype is available since ControllerImage 1.0.0.

See Also


CategoryAPI, CategoryAPIDatatype, CategoryControllerImage


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