Dispose of a previously-created ControllerImage_Device object.
Defined in <controllerimage.h>
void ControllerImage_DestroyDevice(ControllerImage_Device *device);| ControllerImage_Device * | device | the object to dispose of. |
Call this once done with a device. Resources are freed and the pointer passed in here becomes invalid immediately.
This function is not thread safe.
This function is available since ControllerImage 1.0.0.