###### (This function is part of SDL_sound, a separate library from SDL.) # SDL_SOUND_VERSION_ATLEAST This macro will evaluate to true if compiled with SDL_net at least X.Y.Z. ## Header File Defined in [](https://github.com/icculus/SDL_sound/blob/main/include/SDL3_sound/SDL_sound.h) ## Syntax ```c #define SDL_SOUND_VERSION_ATLEAST(X, Y, Z) \ ((SDL_SOUND_MAJOR_VERSION >= X) && \ (SDL_SOUND_MAJOR_VERSION > X || SDL_SOUND_MINOR_VERSION >= Y) && \ (SDL_SOUND_MAJOR_VERSION > X || SDL_SOUND_MINOR_VERSION > Y || SDL_SOUND_MICRO_VERSION >= Z)) ``` ## Version This macro is available since SDL_net 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategorySDLSound](CategorySDLSound)