# PHYSFS_swapUBE64 Swap bigendian unsigned 64 to platform's native byte order. ## Header File Defined in [](https://github.com/icculus/physfs/blob/main/src/physfs.h) ## Syntax ```c PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val); ``` ## Function Parameters | | | | | ------------------------------ | ------- | ----------------- | | [PHYSFS_uint64](PHYSFS_uint64) | **val** | value to convert. | ## Return Value ([PHYSFS_uint64](PHYSFS_uint64)) Returns converted value. ## Remarks Take a 64-bit unsigned value in bigendian format and convert it to the platform's native byte order. **WARNING**: Remember, [PHYSFS_uint64](PHYSFS_uint64) is only 32 bits on platforms without any sort of 64-bit support. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since PhysicsFS 1.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPhysicsFS](CategoryPhysicsFS)