# PHYSFS_swapUBE32 Swap bigendian unsigned 32 to platform's native byte order. ## Header File Defined in [](https://github.com/icculus/physfs/blob/main/src/physfs.h) ## Syntax ```c PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val); ``` ## Function Parameters | | | | | ------------------------------ | ------- | ----------------- | | [PHYSFS_uint32](PHYSFS_uint32) | **val** | value to convert. | ## Return Value ([PHYSFS_uint32](PHYSFS_uint32)) Returns converted value. ## Remarks Take a 32-bit unsigned value in bigendian format and convert it to the platform's native byte order. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since PhysicsFS 1.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPhysicsFS](CategoryPhysicsFS)